#so basically I'm unkillable
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too much side order today, now when i scroll my dash (dark mode) my brain keeps processing the background colour as enemy ink and my brains like PAINT IT ATTACK KILL
#finished 3 runs today so I'm basically unkillable#well i may have technically finished those runs but I'm clearly still stuck in the spire inside my mind#barking
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Inspired by @greenglowinspooks post
I love the Danny Phantom fandom's medical gore, but why not torture our DC blorbos too?
Lots of fics make Jason an underdeveloped halfa. Lots of fics make Danny basically unkillable because he's a halfa.
I'm going Maximum Angst Route on this one.
The Justice League buys the GIW's rhetoric. They hear about these dangerous energy imprints, these volatile mimicries of life that are hurting people. The GIW claim they've controlled it in the rest of America, but this one small town has a strong one that protects the rest and helps them attack. They ask for help stopping this one, assure them that once Phantom is neutralised, it'll be easy to deal with the rest. The JL agrees. The JL captures Phantom and hands him over to the GIW.
It takes months to capture most of the other ghosts, as they slowly trickle through the portal to find each other. The JL gains an appreciation for the GIW, having previously fought off entities like Skulker and Plasmius without hero help. They trust the GIW, and so when they ask to scan the heroes for any lingering radiation, they agree.
They're alarmed to find many heroes are mildly irradiated. The GIW removes the lingering ectoplasm from most of them, and they're drained afterwards, but they recover. Damian, who had much higher levels than most, seems almost sedated from his usual fury and violence. Cass privately notes that she can't read people as well anymore, and Damian's lethargy looks uncomfortable for him. She gets suspicious, but when no one listens to her concerns, she leaves for Hong Kong again. She's scared that if her levels get higher and they drain her again, she'll lose the ability to read people entirely. She doesn't want to lose such a fundamental part of how she interacts with the world.
When scanning, however, Batman gets pulled aside. They explain they've found a parasitic ghost in Red Hood, and removing it will be a much longer process. They show the ectoplasm levels, the scans with a visible core. Bruce connects this to the Pit Rage, and agrees to let them take Hood, hoping he will finally get his son back. Jason is cautious, but eventually agrees. This could be the cure he never thought he'd get.
The GIW is estatic. They've discovered a new halfa, and if they do this right, they'll be able to study halfa development. They have Phantom to tear apart to see what an actualised halfa looks like, but watching Hood grow and form? Trying to influence his development, maybe even weaponise him? This is an opportunity they have to make the most of. All they have to do is claim the parasite killed Hood before they could remove it, and they can keep him forever.
The second Jason is alone with the GIW, they sedate him. He wakes up in a cage too small to stand in, right next to the very Phantom he helped capture. The kid is asleep, curled on the floor, bleeding through loose stitches on an autopsy wound. He immediately realises they fucked up, and his rage/guilt/panic attack wakes Phantom up. He expected the kid to be angry, upset, even gleeful that Jason was caught too. He didn't expect the kid to look at him with sad pity, to calm him down and say he's sorry that Jason was mislead and betrayed like this. That yeah, shit's gonna suck now, but Danny (as he insisted) would be there for him for as long as their cages were kept together. That unlike Danny these past few months, Jason wouldn't be dealing with it alone.
The scientists slowly feed Jason ectoplasm, and cut him open daily to monitor how it affects him. Ironically, his Pit Rage is cured, but that doesn't make it any better. If anything, it's worse, because now he's fully cognizant and has no extra energy to fight with. He still does fight at first, even without the Pit, but he knows no one's coming to his rescue. Eventually, he joins Danny in his nihilistic snark and dead-eyed stare. And yeah, they joked about that pun.
Time becomes meaningless. They do whatever they can to escape the hopelessness. Horrifyingly morbid jokes, empty bets on what form of torture they'll endure next, whispered stories about the people they miss. They reach through electrified bars just to feel a hand that doesn't mean harm. They spill their guts, metaphorically and literally, exchanging their deepest fears and secrets until they know each other entirely. Their necessary codependency becomes actual love, because how can you go through this together and know each other so deeply and not love each other? Platonically or romantically or the secret third option that's just insanely codependent affection.
Not sure who ends up rescuing them, but I'm thinking either a) Tim gets suspicious, b) the Outlaws go hunting, or c) Cass realises they have Jason and immediately freaks out. Whoever, they meet up with Team Phantom. Tucker and Sam been on the run since Danny was caught, and Jazz could be in Arkham? Or dead, or on the run too. Team Phantom was only held back by their lack of muscle (that's usually Danny), and now that they have trained fighters on their side, they're able to break in and get their boys. Cue long healing journey and revenge time.
#dc x dp#dp x dc#dpxdc#dcxdp#writing#writing prompt#danny phantom#jason todd#this can be#dead on main#bruce is gonna be so guilty when he realises what he did#the rest of the bats too#handing his son over for vivisection is FOR SURE worse than not killing the joker#the gang's definitely gonna move to the realms after this#like “fuck the living i'm out”#trauma bonding in the torture lab <3#also they kept them together because it's just more convenient#they have the most guards cos danny's strong and jason's bat trained#shove em in the max security ward
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idk if you're still doing these but how do you think the animorphs would do against the original X-Men?
[Obligatory joke about the X-Men having an advantage because they cloned Jake to make Bobby.]
Animorphs Advantages
Trust in leadership. Full offense to Scott, but he can be bossy and overbearing to the point where it causes infighting. Jake's team will not hesitate to go up against impossible odds at his command, and basically never questions his orders in the heat of battle.
Flight hours. Warren might outweigh Tobias by a good 200 pounds, but he doesn't spend literally 15+ hours a day 7 days a week flying around hunting. And Tobias gets very good at taking out bigger opponents like David's golden eagle or the helmacron ship.
Adaptability. The Animorphs can survive in most environments most of the time, and are nigh unkillable. Jean can be taken out by a rock to the head. Scott can be taken out by a rock to Jean's head.
X-Men Advantages
Coordinated attacks. They can and do hit their enemies from multiple fonts at once: Warren goes high while Hank goes low, Jean goes mental as Bobby goes physical, so on. The Animorphs' weapons are all variations on hitting or stabbing their enemies up close.
Sheer raw power. Scott can punch a hole in a mountain. Jean may or may not be able to destroy entire planets. Bobby can make an entire city in the time it takes Scott to level one.
The fact that they actually go to school. Hank's obviously the one with the big advantage over the C- average high school dropouts, but Scott, Bobby, and Jean are also smart enough to be teachers in some continuities.
Animorphs Disadvantages
Distance. This is always their drawback, but they only have melee attacks. Scott, Jean, and Bobby can all attack from half a mile away.
Leaky communication. A ton of their strategy depends on being able to talk to each other without their enemies hearing. Even if they figure out that Jean can hear every word they're saying, they're going to be massively hampered by their inability to talk privately during battles.
X-Men Disadvantages
Compassion. Assuming that this is winner-take-all no-holds-barred fight, the X-Men will not only hesitate to kill, but are likely to stop fighting if one of their own is killed. The Animorphs have no such pangs of conscience, or at least don't let those stop them.
Lack of control. All of them are, to some extent, afraid of their own powers or hesitant to use them. You don't see Rachel beating herself up about what'd happen if she let the beast win or got too much phoenix power.
Conclusion: I'm giving this one to the mutants. Sorry, morphers.
#animorphs#x-men#all-new x-men#a v. x#cavemen vs. astronauts#uncanny x-men#me? spend 400+ words dunking on scott summers? it's more likely than you think#also - apologies for any errors in x-men minutiae#i haven't actually read most of all-new x-men or anything else with the core 5#i still love brian michael bendis; i just abhor jean/scott so much that i straight-up cannot read them#they are my lifelong NOtp
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DOMINANT THINGS TO SAY DURING SEX:
• "the day gets worse!"
• "[you eyebags...have you slept?] no i haven't slept?!"
• "[abt a portrait of schlatt that got hung up] what the fuck!? i need this, i need this, i need this, WHY CAN'T I BREAK IT- I NEED IT, I NEED IT, i gotta hang this in my house-"
• "why did punz [kill me]!? i wanted to hold [the portrait] on my wall, i wanted to kiss it, i wanted to have it to myself!"
• "here's what i'm going to wear for my- [hesitates] for my *friend's* funeral!"
• "i'm sorry i'm sorry- this is just too shocking to my system."
• - bad: "you look very emotional quackity"
- q: "can you- can you repeat your words [from earlier?] you stood up here and said 'TOGAY?'"
- bad: "oh my goodness quackity, go sit down."
- q: "badboyhalo, please please, i'm hurting here, I'M GOING THROUGH THE FIVE STAGES OF GRIEF, and the fifth one is-
- bad: YOU'LL BE OKAY, QUACKITY! - ...Just go sit down."
• "uhm. uh. realistically and jokes aside, i think serving next to schlatt as a vp taught me a lot of important things in the world. more importantly, a side of him i don't think many of you really knew...uhm, but if there's one thing i can say about schlatt is that......AYY THAT MOTHERFUCKER'S DEAD!! [eats his heart] LET'S GO, HIS HEART IS WITHIN ME NOW. his heart is within me now!"
• - bad: "anyone who was a close friend of schlatt wanna come up?"
- q: "ME."
- bad: "ANYONE EXCEPT QUACKITY."
- q: "I HATE YOU!"
• "i have his heart within my body. i ate it."
• "[abt cschlatt body parts] let's [all] throw it in the river and piss on it! let's go!"
• "[as soon as the funeral is over, cq mutes his mic, sits in silence, breathing heavy] i need to pick up his bones. i need to pick schlatt's bones, i need to pick them up. where's his body? where's his body? i need to pick it up." [dives into the river to pick up whatever he can]
• "i don't think jschlatt should die- i don't think jschlatt should die! i think he should relive. i- i think he should live again. i think he should come back to life. oh my god. what the fuck did i just pick up? i need to get a piece of his teeth."
• "i'm gnna bring jschlatt back to life. i gotta see what the boys think! tubbo, where are you?"
• "chat- chat- hahhh- this funeral doesn't sit right with me. this funeral doesn't sit right with me and i feel like i need to do something about it!"
• "i- i gotta retrieve his body, i gotta retrieve his goddamn body. whatevers left in that fucking- that fucking chest-"
• "i'm gnna pick him up and resurrect him."
• "'RIP JSCHLATT'? nooo no baby no, there's no 'RIPS' in this land, baby. he's coming back, i'm bringing him back."
• "his dry old man bones...i couldn't be more happy than to do this to his body."
• "i need to speak to sam. sam will know, sam will know [what to do]! i need to speak to bad really fast, too."
• "sam- sam i'm a bit angry at the moment."
• - q: "i am in possession of schlatt's bones!"
- bad: "ok, can you put them in his-"
- q: "no no, i have a big plan."
- bad: "what are you gunna do with jschlatt's bones!?"
- q: "hey- hey, there's a little thing i call the frankenstein arc."
- bad: "NO!"
- q: "YES!"
- bad: "quackity, you can't do that!"
- q: "bad, we can bring him back to life-"
- bad: "don't do that! why do you wanna bring jschlatt back to life, don't you know how much- how much problems that would cause? if you revive him?"
- q: "listen, i'm just sayin', if we brought jschlatt back to life, he could bring glory to our country once again!"
- bad: "wait, so if we bring him back to life, he'd basically be unkillable then?"
- q: "yeah! yeahyeahyeah-"
• "DON'T TALK TO ME- i'm having a moment."
• - q: "i took his bones from his grave, i-"
sam: "what? that's bad luck."
q: "wait, really? are you serious?"
sam: "yeah, that's bad- better be careful-
q: "nononono, don't say that, are you serous? no, guys c'mon, nooo...can you please pretend it's good luck?"
sam: "to rob a grave!?"
• - sam: "wait, you're gunna try to bring jschlatt back to life?"
- q: "i have his bones, and that's all i need, baby!"
- sam: "but you just said how much you hate jsch-"
- q: "NOOO, I HAVE HIS BONES AND THAT'S ALL I NEED!"
• - bad: "wait, if you brought him back to life quackity, wouldn't he be mad at you?"
- q: "no- listen, listen to me, listen to me..... have you ever taken a look at l'manberg and said, 'hmm, i want that place all to myself?'"
• - sam: "i want you to listen to me, quackity."
- q: "yeah?"
- sam: "you listen to me. i will bring jschlatt back to life, but whatever happens with him afterwards is up to you."
- q: "that's all me, baby!"
- sam: "that's all your responsibility, i'll have nothing to do with him once he's back."
• - q: "just know that once we bring him back to life, he'll be back to power, and he will be our political puppet and we can take down ANYONE. ANYONE!"
- sam: "he wasn't exactly a great politician, though, was he?"
- q: "hey, c'mon.."
- bad: "yeah, will he be a better one as a zombie?"
- q: "shut- shut up bad! shut up! jesus christ!"
#BUT THEY DONT GAF ABT EACHOTHER? NOTHING ABT THEIR RELATIONSHIP MATTERS? FULL WINE GLASS OF FIREBALL IMG EVERYONE WILL BE HEARING FRM ME#jschlatt#quackity#c!schlatt#c!quackity#pumpkinduo#dsmp#huri.txt
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I'm not one for powerscaling, but I had a thought
In most media, a character's feats aren't typically given hard numbers because usually the creator doesn't have a degree in physics and just wants to show something cool. This results in, for example, characters doing things that are, logically, faster than the speed of light, even if the creator didn't intend for that to be the case
In Assassination Classroom, Korosensei's speed is capped at Mach 20. This means that, canonically, even if he does something that should logically exceed Mach 20, the internal logic of the series dictates that that can't possibly be the case
If you were to compare Korosensei's faster-than-the-eye movements to, say, Undead Unluck's Andy, who has never been shown to be so fast that no one could even see him, you'd conclude that Andy must be moving at significantly less than Mach 20, right?
That may be true in general, but Andy has proven that he is perfectly capable of far exceeding Mach 20 through one specific feat: firing a Finger Bullet from the sun
First, let's consider how Andy even got to the sun in the first place. He either went straight there once he regained consciousness while drifting in space, or he got sent back to Earth and then launched himself to it. If the latter, that would mean that Andy, even if only firing a single finger, would have needed to fire it at Mach 33, over 1.5 times faster than Korosensei
If the former, we still know he's capable of that speed because he was able to fire back to Earth from the sun, which has an escape velocity of Mach 1800
Even if you assume that that's just one single burst of speed from Andy's blood and not a speed he can maintain or control beyond firing in a straight line (which is obviously not true since he had the precision to land basically right in front of Fuuko), that's still 90 times faster than Korosensei, meaning that all he'd need to do is get ahold of a tiny amount of Anti-Sensei Material and he'd be able to hit him without any chance of missing. At that speed, Korosensei probably wouldn't even have time to enter Absolute Defense Form
TLDR; no matter how impressive you want to make your character sound on paper, using hard numbers has had the unintended consequence of making characters seem weaker due to the internet's fascination with power scaling, so even a near-unkillable character like Korosensei would absolutely lose against most lesser-defined characters in the context of power-scaled matchups like Death Battle. This is, to me, a detriment to the enjoyment of things like battle shonen because that mentality leads one to care deeply about those hard numbers and less about the intended spectacle itself
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Octonauts OC ~~~~~~ Mountain Mammoth🦣====================
HE IS MY SON, I LOVE HIM SO MUCH EEEEEE (I really hope this doesn't flop because I love him) (also, this may be a long ass yap, whoopsiesss)
While technically an Octonauts OC, Mountain is in the same boat of "wildly different from the show" as Stag. "Mountain," as his real name means, now lost to time, is a woolly mammoth shifter. He was an idea I had that became fully realized with the help of my friend, @mildy-vibing <33
LORE :
As for general backstory, he's still a new-ish OC (I've had him for 3-4 weeks maybe) so I'm not entirely sure as to his exact story. But, the main gist of his character/idea was . . . He is immortal, and at the very least, around 5000 years old. HOWEVER, immortal does not mean unkillable. He can get hurt, become sick, starve, freeze, and other such means of demise, but HE CAN NOT DIE OF OLD AGE.
Immortal = can die from any means beside old age, Invincible = can't die from any means besides old age. That's the simplest wat to put it.
Anywho!!
For a little history lesson, the earliest known case of living woolly mammoths was on an island near Sibera called Wrangel Island, and that little piece of history is what inspired me to make my son. In real life, they died out due to too few genetic diversity in their isolated population, climate change, and perhaps other unknown causes.
In my vague story idea I have for him, I haven't yet decided if that part of the history stayed the same (the genetic diversity problem, I mean), gets kinda iffy when you make the animals into people yk?
Basic Character Info :
Gentle and spiritual soul, with very old religious beliefs (bro is 5000 years old, and for the most part, stuck in the mindset of people from that age)
His beliefs are almost paganistic, centering around a being called "The Great Mother," who is the embodiment of the universe, fate, life, and death. Usually, I'd stray away from bringing religion into my blog and characters (people can be sensitive, and I personality find the topic uncomfortable), but it's a very crucial part of him as a character, so I think the idea of basically mother nature being his god-figure can slide.
Being a mammoth, he eats purely vegetation and is, for the most part, a pacifist. If push comes to shove, though, as the trouble that the rarity that he is amongst the less law-abiding side of society brings, he can and will defend himself.
He's mostly blind and relies heavily on his senses of smell and hearing. Pachyderms don't generally have good eyesight anyway, and I wanted to make my characters more diverse. (He's just like me fr 🥺 (I have horrible eyesight))
As a herd animal, he's very sociable and friendly. He LOVES making new friends to the point that it becomes obsessive (being completely alone for thousands of years will do that to a fella). Be nice to him once and you'll never get rid of him until you're dead, and even then, he'll wait til you're decayed. In short, he's clingy (again, HE'S JUST LIKE ME FR 😭)
When alone, however, he keeps himself hidden deep within the farthest plains, the deepest valleys, and the highest mountains.
IN REFERENCE TO THE THIRD PICTURE : He was a massive mama's boy when she was alive, and going by the rules of pachyderm herd society, she was the "matriarch," or the leader (herds were mostly females with their young until they reached mature age). While Mountain did wander and, for lack of a better term, breed (older days, older ways), he was never far from his mama. She was his rock and entire world (but not in the creepy boy-mom way because those people piss me off to no end). When she passed of old age, he was devastated, as was he for when his wife passed . . . And then his children, and his grandchildren, and so on.
When his wife aged and he did not, that was when Mountain began to realize there was something different about him. Then, as he continued to live on, he watched the fall of his entire species, and for many hundreds of years, it was a confusing, horrific, and tragic ordeal. The Great Mother had laid down a path for him never seen before, and it took many more hundreds of years for him to come to terms with. He refuses, though, to forget his former family, their traditions, and their ways. It's what keeps him trudging along --- a guilt that if he were to die, all of his people's ideas and lives would pass too.
In the modern day, he's found refuge and friendship with an oc of @mildy-vibing 's own, a fellow extinct species, Darwin the Thylacine!! (And other extinct OCs I won't say in case they don't want me to)
And that's all I have for my beautiful, curly haired immortal son!! I hope you enjoyed my tangent, and if you read it all, I truly appreciate it. I love when people actually like my stuff . . . 👉👈😔 🤎🤎🤎
====================
#octonauts#octonauts fanart#octonauts au#calamaroo's au#octonauts oc#OC : mountain mammoth#ny beautiful forever-living son 🥺🦣🤎🤎🤎🤎🤎🤎🤎🤎
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Courtin' Cowboys (Visual Novel)
Created by: Mr Fishess, jd
Genre: Horror
I know this game came out a while ago, but I finally was able to play it and man is it fun. It reminds me of a smaller scale DOL or even something like The Snake's Taken a Spouse. There are three yanders that are in this game, though it definitely follows more of a porn game logic for yanderes. I will explain that in a bit. This game has a lot of violence and sex, and is r18, so please be wary if you do play it.
The MC basically starts out staying at a town in Summerfield. They rent a motel there. The game allows you to meet people at the saloon, the store, the sheriff's office, out in the pastures and in the woods. You can also decide to leave at any point as well. There are a lot of things you can do in the game besides interact with other characters, including buying and cooking food, going fishing, foraging and catching snakes for money. You can also buy different outfits and customize your looks.
While there are many characters, we will be going over the three yanderes in the game, Dijon, Jak and Will. I'm not sure if I was able to get everything for them, but I was able to at least get all of the endings, so we'll start with that. A lot of the endings usually involve them competing with other yandere characters so we'll cover those as well.
Dijon is the farmer that lives in the pasture. When first meeting him, he will talk about how he can't tell if he's missing sheep because he can't count higher than 10. After helping him, we go hunt for his lost sheep, which has run off into the woods and then go into the farm to have sex with him (I finally get to be the dom in one of these games, heck yes). Most of his endings generally involve sleeping with another character, only for Dijon to kidnap you and bring you back to his farm, where I guess you can just leave afterwards. Each time, it seems like he believes you are like a sheep, having strayed too far from home, getting a bit more paranoid every time that you leave. He can do this upwards of about three times. After sleeping with the fourth person, Dijon will get angry and chain the MC up in the barn, before the MC is able to escape. Dijon runs after them only to hear a loud noise. Afterwards it seems Dijon kind of just continues what he's doing as if nothing has happened.
Jak is the drunk that hangs out in the bar. If you flirt with him before buying him a drink, the two of you can have sex outside in a camp. If you sleep with enough other characters, Jak will actually kill the last person you slept with before being sent to jail. From what I remember, he is also one of the main characters in the creator's other game, Lover's Trophy, though I have yet to play that game.
Will is a clown man that is found in the woods. The MC will end up trying to chase after him finding a bunch of bones set up in a way that resembles a tea party. Depending on options, Will can either end up killing the MC or growing obsessed when the two talk. We learn that he lives in the woods and wears clown makeup because he's afraid of social interactions and wants to make it easier to approach people (thus the clown makeup). We also see he's sort of the groundskeeper of the woods, burying bodies to let them be eaten clean to the bone. After talking to him and not dying, he ends up stalking the MC. During one of the other interactions when the MC is investigating a robbery, they talk to the dancer, Magnolia. If the MC brings up Will as the possible thief, Magnolia will defend Will, stating their history together as childhood friends before drifting apart. In another ending, Will is able to save the MC from the beast in the woods called the Bastard, a man who basically acts like an unkillable animal and wanders the woods. There is also an event where Will sneaks into the MC's room at night and kind of noncons them. This is a random event.
There are two competitions that occur with the yanderes in the game, one being Jak vs Dijon and the other being Dijon vs Will.
When sleeping with both Jak and Dijon, the two of them will end up attempting to kidnap the MC during the night. Upon waking up, the two will end up forcing the MC to choose one of them. Choosing Dijon ends with Jak attempting to shoot him, with the MC having the choice to push him out of the way, thus getting themselves killed. Otherwise, Dijon will be shot and Jak kidnaps the MC into the forest to noncon them. The MC can run away, causing the Bastard to come and kill Jak. Choosing Jak will cause Dijon to sadly walk away, allowing Jak to take care of the MC. Jak will end up shooting Dijon regardless and once again drag them back to camp to noncon them. Through gun play, I believe the MC can still be shot and killed, and the same bastard ending will still apply.
When interacting with both Dijon and Will, the two of them will end up the MC's room at night. The MC will wake up to the two of them talking at the end of the bed. At first it seems to be some sort of banter, the two insulting each other's ages and their weaknesses before Dijon attempts to take out a gun and kill Will. If the MC warns Will and then takes the gun, they can attempt to shoot as a warning, to which the bullet will miss and end up killing the MC instead, or they will simply threaten them and they will leave. If they don't warn Will, Dijon will end up shooting Will and dragging his dead body out, whereas if you do, Will can end up stabbing and killing Dijon.
As a whole, the game is very well put together and has a lot of features. You can basically date every character except three of them (that being the innkeeper, Mortom and the Bastard), each with it's own CGs and endings, along with various mini games, and an entire cooking and inventory system. On a technical basis, this game is done very well and it is pretty fun running around and doing a lot of these tasks. Still, as much as the individual components are very fun, I feel like there's not really any reason to do any of the mini games for the plot. You can basically ignore the entire portion of it if you are simply just seeing what the character plots would be like, which is kind of unfortunate. The cooking system is supposed to tie in with the stamina system, which is a good idea, but talking to people doesn't deplete stamina, only gathering items. In this way, it feels very disjointed from the rest of the game, as not even stuff like money is really needed to play. I think at least an easy fix for the money system would be similar to how DOL forces the player to pay Bailey, so in this game, you would be forced to pay the innkeeper money for every day that you stay there (which, you know, does make sense if you want to stay at the inn) thereby forcing you to spend time getting money and having to cook food to be able to get energy to make money. Unfortunately with the implementation that I see at least, it seems to be lacking in attempting to make a game play loop with these cool mini games. While it's not the worst thing in the world, I think it does make these minigames kind of pointless since you can basically completely ignore them.
Storywise, while I do think it's very nice that you are able to get more of a solid look at a lot of characters, I do feel like there isn't really anything satisfying for the end of a lot of them. When they are killed, there is no reaction for most of the other characters (with the exception of a handful of them). It's hard to say where certain events will happen unless you have a guide and while there is one on the fandom page, there is none on the itchio or steam page that helps you (which is unfortunate for people like me who generally rely on a walkthrough to try to get everything). I think that was the point of having a lot of characters all with their own story, but I feel like there could have been more to place more of an arc for each them.
Dijion as a yandere is mostly pretty light. He actually is probably the most harmless out of all of them considering that he only really kidnaps the player when sleeping with another character (unless it's with Jak or Will). He seems to delusionally believe that the MC is a sort of "lost sheep", which is why he keeps bringing them back to the barn. It is unfortunate that he doesn't actually end up trying to harm or even properly trap the MC (well, he tries, but they run away again, with seemingly no consequence). He does manage to kill Will in one of the endings, however, it's strange to me that he wasn't able to do so with other characters such as Jak or even any of the other characters that the MC might end up sleeping with. Still, I think I do quite like Dijion as a character, he's very puppy like, similar to a dog herder who is trying to get his sheep back. His running gag of not being able to count (especially when Will calls him out on it) is pretty funny, though I wish it was brought up more.
Jak is probably the most extreme out of the yandere characters considering that he is the most violent and most forceful of the three. When choosing between Jak and Dijon, Jak will outright shoot Dijon if the MC doesn't protect him and he can kill either Magnolia or Jade as well, sending him straight to jail as well as fighting and possibly killing the Bastard in one of the endings. I'm not sure how close he is to his counterpart in Lover's Trophy, but he is very violent in this version, with it often leading to his own detriment, like when he is killed by the Bastard after being taken when choosing between Dijon and him, or when he is jailed for killing either of the girls. He also definitely has a very intimidating presence with the game emphasizing just how tall he is and how generally strong he is. He definitely feels like he fits very well in this type of murder horror type game given his general behavior and intimidating presence.
Will as a yandere generally just stalks the player, and doesn't have nearly as many endings as Jak or Dijion. Still, I do think the scenes we do get give a bigger impression of what he's actually like. From what I've seen, although we generally don't see him in the game, it is implied that he stalks the player quite often, as we see him save the MC from the bastard and sneak into the MC's place at night. Given that he's rather aloof and is uncomfortable with most human interactions, it does make sense that we barely ever see him, only really gaining more insight from Magnolia as the two seem to be friends. I kind of wish that we had more personal encounters with him like maybe hanging out with him with his bone collection (thing), but I do think even with the little information that we do learn about him he's a pretty solid character. Plus if you talk to him wrong, he straight up kills you which is kind of entertaining.
In terms of what I mean by porn game yandere, I basically have to turn again to DOL for this. While I get it's not really fair comparing two of these games as they are going for different things, what I mean in this case is that in general, yanderes are not usually okay with their love interests sleeping with other characters. This usually results in murder of some sort or at least some sort of separation of their lover with the person that they're sleeping with. However, in games like DOL, while Kylar and Eden can get jealous or otherwise kidnap the MC, they aren't allowed to kill the other characters that they sleep with and in essence, the MC can just kind of have a poly relationship with all of the love interests if they want. While I'm not saying poly yanderes can't exist, they generally have certain specifications on how they act (at least in my opinion). Obviously for gameplay wise, if the player is not into any of the yandere characters and ends up sleeping with with by accident or on purpose, it would be a big pain if they ended up murdering or getting rid of the other characters gameplay wise, and considering both of the characters, it also doesn't seem fair to also just exclude them just because you are allowed to sleep with other characters, which is why I kind of call it porn game logic since for the sake of not making the gameplay bad for the player, I will make an exception for it in this context. Anyways, going back to Courtin' Cowboys, while unlike DOL you can have characters killed, they don't usually get that far. A good example is with Jak who is able to kill one of the characters (either Magnolia or Jade if you sleep with them) before getting captured (which is fine). Meanwhile a character like Dijon seems pretty light, having the player sleep with three different characters only leads to Dijon basically telling the player not to get lost again after being kidnapped and Dijon just...letting them go. Will also doesn't have that much yandere actions either considering that outside of the versus, protecting the MC from the bastard and the random encounter of him breaking into the inn and sleeping with you.
Still despite what kind of possible tweaks and missing things I have for Courtin' Cowboys, it is undoubtedly a fun game. There is so much in it that I probably didn't even get to see, plus every time you play you can have a different experience. The customization and general aesthetic of being a cowboy is really nice and the fact that you have all these minigames in the first place is very impressive along with the sheer amount of characters that you can date/interact with is very cool. It's a great entry into the murder sim type genre with a bunch of fun yanderes to boot. If you haven't played it yet, I would highly recommend it.
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when i was in the shower today i thought of a really funny ass hazbin hotel au
So basically, in Hell, Vox is working on a creation of sorts. He ends up creating Alastor (Cursed Cat Alastor to be exact.) Since this is an illegal specimen, Carmilla deals with him and a way to get rid of this creature. Carmilla's daughters tries to kill this unkillable murder machine vox has created, only for alastor to escape and go though some sort of portal to the human realm. (I'm gonna say Blitzo and the crew were going on a killing spree and they opened up a portal and alastor hopped through.)
Meanwhile, somewhere in hawaii, there lived a single father named Lucifer and his daughter Charlie, who's like 6 and is a chaotic little bean- to deal with this chaos, Lucifer decides to take Charlie to a cat store to get a cat to 'calm her down' in sorts.
When Alastor crashed on earth, he was hit by a car and taken into the cat shelter.
When Charlie locks eyes with Alastor, she knows this is the cat she wants, but Lucifer is like ' no no no' but lets her get the cat anyways.
Meanwhile, back in Hell, Vox has been locked up by Carmilla because he broke the overlord law and stuff, but they need to get Cursed Cat Alastor back to the lab and stuff so they assign Valentino to go get him back, but they need someone to keep Valentino on track so they send Vox also. (in this au vox and val probably don't know eachother so it causes more plot drama))
Totally not just Lilo and Stitch
#hazbin hotel#hazbin hotel au#alastor#alastor hazbin hotel#charlie hazbin hotel#charlie morningstar#lilo and stitch#lilo and stitch au#NOT A SHIP#I HATE CHARALASTOR#shitpost#hazbin hotel lucifer#lucifer morningstar
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when i moved into my dorm last semester, my dad gave me a cutting from the very same ivy he had growing in HIS dorm back in the 70s! now obviously a 45+ y/o plant is basically unkillable if you're at least trying to take care of it, but i know how some cuttings just don't like to take root, especially with limited window light. but that was in late summer, and look at it now, nearly 8 months later!


all this growth with just leaving it on that windowsill and refilling the glass water bulb whenever it gets empty. i see now how the parent ivy has survived since 1977!! of course i also like to feed mine some diced up fruit peels/rinds whenever i bring fruit back from the cafeteria, so i'm sure that's helping it out.
and no, i don't know what species/variety this is if you're curious ;0; i asked my dad once, and he shrugged and said "it's just a regular ivy." so there you have it. it's a 🌿Regular Ivy
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Ok, post-mortem on Critical Contentions AKA Reclamation Algorithm's The Game Wants To Kill You Very Dead Mode, which I streamed yesterday.
The max amount of rewards are given by making it to Day 18, and it was fairly simple getting there, which is not a bad thing, it's so everyone can actually earn the rewards -- kind of like Risk 18 in Contingency Contract is also a feasible reward for every non-new player -- but you can keep going. My original objective, set completely liberally and without thought or prior knowledge of the game mode, was to make it to Day 100. With what I know now, I still hold that as a goal, but it'll take more preparation so I can more smoothly do it, as I can see where it can go Wrong. While Day 18 is simple, the way the stats start stacking, it will very much Not Be Easy after a good while. I especially dread having to fight a stat-stacked Al-Rafiq, as his particular mechanic can practically render him unkillable if you don't know what you're doing or have a silver bullet for him (I'm thinking Restanding Potion Ceobe). The -50% DP Generation on Day 18 and on also makes me want to raise Wanqing as my fourth Flagbearer so I can deploy at least 2 Flagbearers per Act.
So I'll stop this current run at Day 18, go back to the main game, and work on more ingredients: I want to secure more Forever Food to open up the mode, and as I go up, then I start using the stronger but temporary foods, that way I can meet the power spike head on, instead of blowing up my good ingredients early on and then needing them closer to Day 100.
I also have a greater expansion plan:
Something that wasn't an issue but that I noticed could very realistically become an issue is when you get very hazardous splash damage heavy hordes spawning right next to your Outposts -- and thus, just two turns away from your Main Base -- that you very very much want to fight outside of your Outposts and Base. Encircled is the Windswept Ruins, and extremely small map where the majority of my interceptions took place. I want to especially fortify it with high end structures, including Urban Barrier IIIs, so it can become an advantageous killbox of sorts. It posed me little trouble handling fights there, however, with the drastic increase in enemy power later, I can see it becoming a very very dangerous location that won't let me even thin out units if I don't prepare it for a fight properly.
All the nodes that you see up there, thus, I'll fortify and turn into proper defensive locations, that way I can properly intercept enemies at an advantage at each location without needing to spend useful time waiting for them to move to more advantageous maps and risk letting them merge with new horde spawns.
Basically, I need to properly become a Lord Ameer to make it to 100 Days and make that entire region into a fortified stronghold. I have the materials, I have the tools, and I have the Operators... Except, I think, Stone. I'll go into a large scale Stone acquisition drive, as it is the resource I find myself eating through the most. Every node in this planned fortification will have both strategic bonuses active, a Lv.3 Tower, and Urban Barriers set up beforehand for maximum DP efficiency. If I can put together 3000 Stone, I'll feel comfortable, but I can settle for less, and will likely, as I need less material if I properly fortify everything before hand, the extra material will be for replacements and fixes.
Lastly, I want to hunt/capture a lot more Exotics. Not just for more materials and, but I think the Neural Chains and Omni Umbrellas are going to come in absolute clutch when hitting high Days.
There's lot of preparations to be done! But I'll become the best Lord Ameer and hit those 100 Days, believe it!
#the last time I went this hard was when I was learning the bozja duels in FFXIV#I'm super motivated#lord ameer dreamer#<- tag for if you want to follow this
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So basically Deepdark is his actual identity like Batman is Batman first.
(shaking like a rabid dog) Yeah I've been normal about Batman comics lately, I'm normal about being asked this.
But yes, that really is accurate to Deepdark - the fact that he took a self-chosen name and abandoned his birth one works as a "mask", creating an image of him as a mythical being of pure ideology who just happened to appear with a fully formed scheme, and he purposefully hides any trace of his real past to those except his closest confidants. He wants animals to see him as something more than just flesh and blood, as an unkillable idea. The personality he projects is exactly the personality he has, but he works to be all personality - disembodied power.
#ask#anon#deepdark#really though if deep was in batman he would be (long heavy sigh) the joker#<- joker hater#if you follow me on my main you know exactly how normal i've been feeling about batman comics
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Nereides should absolutely be otter based, it would explain so much of Achilles.
Otters are mustelids meaning their cousins include the wolverine, the honey badger, and the weasel. Weasels are so insanely prey driven they will deplete an area completely of their chosen prey and starve to death because they just couldn't stop killing. They literally run rabbits down until they collapse of exhaustion and basically execute them. Wolverines are the only thing in the north that makes a polar bear think twice. Honey badgers, in addition to the meme, are basically unkillable because their skin is both loose and thick so trying to grab one usually just gets whatever predator that tried bitten.
Otters take this a step further through the power of friendship, recreational drownings, and sexual violence. Males will bite the female's face to hold her underwater while mating! Often scaring them. And if they can't find a female then a baby seal will do, until ya know, it dies. Then it's not as fun anymore. But since they're also playful, clever, pretty, and do cute things like holding hands to keep from drifting away from each other people are willing to glaze over all that.
It even works with the Hades games because otter moms take their job so very seriously. They carry the baby everywhere and when they have to dive they tie it in place with kelp. They've been known to adopt orphaned pups too.
All I'm saying is things would have gone a lot smoother if someone had figured out that Achilles could be bribed with shellfish and a very high quality rock.
#achilles#Nereid achilles#I wish I could draw so I could draw him with Otter teeth#I feel like Patroclus would figure it out first but Odysseus would be the first to try and use it to his advantage
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thinking about wildcard!scar... and canon(?)!scar's wl ending... do you think he would also get sent back? tbh if the reason he got pulled as a wildcard in the first place was watchers they would definitely just chuck him right back. but I also can't imagine him being as okay/happy with tending to his sunflowers again as the ending implies
I was thinking about this too, he would for sure get sent back.
So like I'm officially combining the wildcard au with the scars fade au, which means that the whole story is that once Scar won and got stuck there, everyone forgot about his existence. Cub forgets for a while too, but he and Scar have some kind of magical vex bond, so he eventually remembers. Cub tries for months to convince everyone that there's someone missing, but part of the magic that made everyone forget also kind of prevents them from hearing Cub out about it. Sometimes they forget entire conversations they had with Cub about it, and Cub eventually goes quiet and just keeps trying to figure out how to fix it on his own.
But then Wild Life starts, and the lifers get taken away again. Scar isn't there right away; Instead, the Watchers send him in as the Wildcard for session 4 (replaces the slow->fast wildcard). He's basically a boogeyman, his job is to kill as many people as possible, and since he's spent months and months desperately pressing the succeed button in Secret Life, he has an unfathomable amount of hearts and is basically unkillable. It's only at the end of the session that the Watchers reset him to ten hearts, with three lives.
It's at that point that everyone remembers him. The rest of the season plays out pretty much the same way, although with the added emotional drama of reuniting with a long lost friend that they forgot existed. Scar still teams up with Lizzie and Jimmy. He still forms an allyship with Grian. He still dies to his snail.
And he still gets sent back. Except this time, no one forgets. When they get back and go to Cub to see if he's made any progress with ideas, Cub is very unimpressed and also extremely relieved to have everyone on the same page finally.
Scar is back in the sunflower field. He's not happy about it. Having friends for a while again only to have it torn away is painful.
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BSD: An Absurdist Analysis - Ch. 114.5
Fyodor: The Unkillable Devil
[BSD Absurdism Masterpost]
So, I was mostly correct in my speculations from last month's chapter! I'm really proud of this, though I will admit that my theory wasn't a complete match to what ended up happening
I assumed that Fyodor took on the guard's lifeforce, but it was Bram who he body-swapped with, which makes for a much for interesting (and higher stakes) situation.
Admittedly, this post is going to be a bit less analysis and more me sharing my thoughts and questions, because not much has changed from what I said last month: Fyodor being practically unkillable is the ultimate absurdity for him as a villain -- how do you defeat a literally immortal super genius?
It's just made even worse now by the fact that it is Bram's body who he's "subsuming." It puts considerable distance between himself (now in Japan) and Dazai (in France), who is the only human being capable of killing him due to his nullification. This is deeply ironic in that Dazai was so goddamn close to killing Fyodor, if only he had delivered the final blow himself, he would have succeeded. That's dramatic irony for ya!
The ultimate absurdity lies within the fact that Dazai was so close to victory the entire time; Fyodor was in genuine danger throughout the whole prison break thing (because either poison or Dazai could have actually killed him), but one lapse in judgement has now left Dazai relatively powerless.
There is also absurdity in the fact that Fukuawa, Fukuchi, Aya, and Teruko are basically incapable of stopping Fyodor not only from subsuming Bram's body, but from carrying out his plan with the tripolar singularity. They don't even have enough time to enact a last-ditch effort to stop him before he stabs Fukuchi.
Jumping back to the reveal of Fyodor's ability, this chapter has left me with some questions about Fyodor's plan:
Why allow Sigma to learn of this? I see no really good reason for why Fyodor didn't kill Sigma when given the chance. The only thing I can think of is that he wanted to distract Dazai, ultimately knowing that he would eventually go back for Sigma and try to figure out why he was passed out, killing some time. Still, this doesn't really make much sense to me, as killing Sigma would have done practically the same thing. Also, at that point, there's really no reason to distract Dazai, the deed has already been done. My only other idea is that he figured that once he was able to subsume Bram, it wouldn't matter if Dazai knew about his ability, so he allowed Sigma to obtain this information in order to let Dazai know of his loss. Still, this doesn't make any strategic sense in the way that keeping Dazai in the dark for as long as possible appears to be the optimal course of action.
Does Nikolai know about Fyodor's ability? If so, it would explain the usage of the poison in the prison break challenge, given that his ultimate goal is to kill Fyodor. It might also explain why he considers them to be "besties," because he's one of very few people who know the true nature of Fyodor's ability. This is complete speculation, though, as it could really go either way.
Did Fyodor know Chuuya was faking it the whole time? Because if not, I think Chuuya was his fallback plan. If he truly believed Chuuya to be a vampire controlled by Bram, then at any point he could have ordered him to kill him, but I think the only thing that stopped him from doing so was his desperation to have Dazai killed as the only person capable of actually taking his life. If he did indeed know Chuuya was just acting, though, I wonder if he had just thought far enough ahead to know how things would go and needed Chuuya to be present to get to that conclusion. I'm really curious as to how much of this plan was actual foresight and how much was improvisation.
As for the tripolar singularity... well I think we know where that leads, given that the anime gave us a little preview to future events.

I'll admit that the concept of the singularity is one of the things I least understand about the BSD lore/universe, but this certainly raises the stakes. I might be wrong about this, but aren't there theories that somehow Akutagawa and Atsushi's abilities combined are able to supersede singularities? In this way, they'd be the only hope against Tripolar Singularity Fukuchi (which I've got to assume works much like Arahabaki in that Fukuchi is not in control anymore).
We also now can now assume that Akutagawa (and assumedly anyone else who was turned into a vampire) becomes un-vampirified because Bram ceases to exist when Fyodor takes on his body, so this explains how we get to the above situation.
That's all I got for now! Please feel free to add to my analysis and discuss the questions I've asked, I love talking about this stuff with y'all! :)
Edit: Ok so of course almost immediately upon posting this I thought of more things to add in terms of how this all relates to absurdism. The concept of Fyodor being unable to die is not only absurd from the storytelling perspective of him being BSD's ultimate villain for so long, but also on a personal level for himself.
One of humanity's defining qualities is mortality -- the idea that we all die eventually, whether we like it or not. For Fyodor, this isn't true, though. His ability is a curse that traps him into living so long as people try to kill him. This further explains his ultimate motive of wanting to eliminate all abilities, probably because he recognizes many abilities to be curses and also that abilities have potential to be abused by those in power, whether for "right" or "wrong" reasons.
The irony in this is that Fyodor is doing just that, he has used his ability to remain alive far longer than he should have, and is thus able to carry out his plans. Yes, he believes what he is doing is for the good of humanity, but as the reader, we also know that this is not his decision to make. He has become the very thing he's trying to fight! This can be seen as Fyodor giving into the absurdity of reality, rather than actually rebelling against it, which makes him the antagonist to our absurdist protagonists, who refuse to give in and continue to push back against life's absurdities.
Fyodor's problem (and I think I talked about this in the chapter where he "died") is that he wants to control the absurd reality, but that is just not possible. You can't control meaninglessness, all you can do is not become a part of it, which Fyodor fails to do in his effort to not do so. It's a complete paradox.
Hopefully what I'm saying here makes sense, I am currently running on like five hours of sleep (which not a lot for me) and black tea lol
#bsd#bungo stray dogs#bungou stray dogs#bsd manga#bsd manga spoilers#bsd 114.5#fyodor dostoevsky#sigma bsd#dazai osamu#fukuchi ouchi#fukuzawa yukichi#chuuya nakahara#bsd absurdism analysis#soup rants
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The antagonist of the new Precure season was revealed to be the angry souls of some extinct Japanese wolves, here to strike back at humanity for literally killing all of them, and presumably they're going to bring up all the other species on the verge of extinction too. I think this is a cool idea to teach kids about how we need to protect wild animals, the consequeces for fearmongering, and the importance of conservation (and I love the Shinto/ Inugami imagery being incorporated).
But man, it being a real life problem means whenever the Japanese wolves inevitably forgive humanity I'll be thinking "well no they shouldn't. I wouldn't in their furry little shoes."
I'm sure the resolution will be "we're going to work hard to make sure this never happens again" and that's good for kids! Good messages, good call to action.
But if I was the Japanese wolf I'd just be "well no you're not because you've already driven other species to near extinction. and anyway even if you do that, it's not like you can unkill us all so that doesn't solve my grievance at all" "
I'm not saying they should say that, I'm not the kind of garbage adult who goes after kids media for being too idealistic, what I'm basically getting at is these are going to be the most righteous and symapthetic precure villains (and perhaps magical girl villains period) of all time basically. I would be completely with them if they didn't get on the magical girl forgiveness train.
I also really find anime's portrayal of wolves interesting, because there is often that sense of collective guilt, which means we actually get a fair amount of wolf stories where they're tragic and sympathetic? Wolf's Rain is a big example obvs, then there's Wolf Children, which even has the inciting incident being the father being murdered by humans, Princess Mononoke obvs, and more stuff I could get into, like how anthro media that's trying to make a serious point in the past few years favors wolf protags..
Obvs we also see that stories that try not to demonize wolves as much as we did in the past in non-Japanese media too, but this aura of tragedy that tends to follow wolves around in anime and the different ways it gets addressed is interesting.
I'd be down to read scholarship on it.
#'why are you a dog siding with humans'#'cuz i love them!"#'not because your ancestors were forcibly domesticated'#'oh. that too i guess#wonderful precure#precure#wolves#nev watches wonderful precure
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i personally think godtiering should be included in a hypothetical homestuck movie but it should be more emphasized as a harrowing "no going back" moment. the characters have now died and are Players. its the moment in the series where it's the most emphasized that theyre not in kansas anymore and kansas is long gone. you could even play it on other similar movies climactic moments like jumanji but it falsely leads up to the idea of the character "winning", it seems like its almost over, but nope. youre stuck here now, forever. bad ending. you died and dont even get to die.
i just don't know if even a 2 hour movie has the time to go through the motions of setting all this up while also being able to explore its characters and communicate more important and interesting thematic concerns about building and destroying worlds...
if john and vriska's relationship makes it as one of the plot threads then obviously i can see the whole tricking him into going god tier thing as a moment, but once you start talking about dave and rose you have to start bringing in all this other shit like Quest Crypts which i am going to be honest are already kind of hard to swallow in the comic LOL. and both of these things kind of highlight my opinion on the god tiers which is that the whole thing is already basically a big sham? like, the list of characters that do and don't end up getting the upgrade is basically arbitrary to start with, and the powers that come with the upgrade barely contribute to the plotline on a brass tacks level: rarely do characters get powers from the god tiers that they didn't already have in some form (jade being a noteworthy exception), and conditional immortality is basically pointless in a context where the protagonists are already conditionally unkillable by nature.
within the comic this makes the god tiers a worthwhile smokescreen, but in the process of reinventing homestuck for a new medium i simply don't think it's a smokescreen that justifies keeping itself around. in the case of the former point, having characters Get Powers halfway through the movie makes for a weak structure anyway, so I think for a shortened version of the story ala feature film it makes more sense for the characters to have their powers at the start and just gradually improve over the course of the story; per the latter, I think it would be far more interesting to communicate the Why of the immortality than the How. like, if something is causing the characters to come back from apparent death, what is that something? is it some vague 'Skaia / Sburb' or for the purpose of the film is it something else?
so it's not like i'm against the idea of the characters Getting A Powerup at some point in the film i just think the Mortal -> Questbed -> Immortal structure is too rigid and rules-based to fit organically into a movie that's also juggling other comic concepts that might have more impact on the story
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